Hajime Tabata Recalled FFXV Release Date and Its Delay

In a recent DenFamiNico Gamer interview between Final Fantasy XV Director and Producer Hajime Tabata and Clair Obscur: Expedition 33 Director Guillaume Broche, Tabata talked about his experience determining the release date for FFXV, and the troubles that arose from the delay of such a large scale game. [Thanks, DenFamiNico Gamer!] For the last section of the interview, Broche was asked if there was anything in particular that he wanted to ask to Tabata. In response, Broche asked if there was anything Tabata could say now, perhaps alluding to the Japanese developer not being with Square Enix anymore and being able to talk more about his experience with the company and games like FFXV. Tabata explained that Square Enix was the type of company that fully trusted him at the time he was put in charge of Final Fantasy. As an example, Tabata said that the general deadline for FFXV was obviously set in advance. However, other specific details on the release such as the launch month and schedule adjustments were all left to him, with a considerably degree of freedom. The interviewer at DenFamiNico Gamer noted that this is a very rare occurrence, to which Tabata added that he still communicated with various departments. Furthermore, Tabata originally settled on a September 2016 release date for FFXV. “However, a month after making the decision I was holding my head in my hands. I kept thinking ‘I messed up...’ (laughs),” Tabata said. A delay by the team eventually pushed the FFXV release date to November 29, 2016. Tabata also added that "when you delay the release date of a major release such as FFXV, it causes plenty of trouble. It was the biggest mistake of all (laughs)." Tabata concluded the anecdote by saying that it was a very valuable experience, in spite of the mistakes. Final Fantasy XV is readily available for the PS4, Xbox One, and PC via Steam. The post Hajime Tabata Recalled FFXV Release Date and Its Delay appeared first on Siliconera.

Apr 17, 2025 - 19:20
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Hajime Tabata Recalled FFXV Release Date and Its Delay

Hajime Tabata Recalls FFXV Release Date Choice and Delay

In a recent DenFamiNico Gamer interview between Final Fantasy XV Director and Producer Hajime Tabata and Clair Obscur: Expedition 33 Director Guillaume Broche, Tabata talked about his experience determining the release date for FFXV, and the troubles that arose from the delay of such a large scale game. [Thanks, DenFamiNico Gamer!]

For the last section of the interview, Broche was asked if there was anything in particular that he wanted to ask to Tabata. In response, Broche asked if there was anything Tabata could say now, perhaps alluding to the Japanese developer not being with Square Enix anymore and being able to talk more about his experience with the company and games like FFXV.

Tabata explained that Square Enix was the type of company that fully trusted him at the time he was put in charge of Final Fantasy. As an example, Tabata said that the general deadline for FFXV was obviously set in advance. However, other specific details on the release such as the launch month and schedule adjustments were all left to him, with a considerably degree of freedom.

The interviewer at DenFamiNico Gamer noted that this is a very rare occurrence, to which Tabata added that he still communicated with various departments. Furthermore, Tabata originally settled on a September 2016 release date for FFXV. “However, a month after making the decision I was holding my head in my hands. I kept thinking ‘I messed up...’ (laughs),” Tabata said.

A delay by the team eventually pushed the FFXV release date to November 29, 2016. Tabata also added that "when you delay the release date of a major release such as FFXV, it causes plenty of trouble. It was the biggest mistake of all (laughs)." Tabata concluded the anecdote by saying that it was a very valuable experience, in spite of the mistakes.

Final Fantasy XV is readily available for the PS4, Xbox One, and PC via Steam.

The post Hajime Tabata Recalled FFXV Release Date and Its Delay appeared first on Siliconera.