Chatting nostalgia, riot grrrl punk, and David Lynch with the Lost Records devs

I can easily say that Don’t Nod Montreal’s latest narrative adventure, Lost Records: Bloom & Rage, is one of the best games I’ve ever played. Regardless of your connection to the studio’s earlier work, if you’re into David Lynch-esque cosmic mystery, 90s nostalgia, and punk music, you need to try this game. Don’t Nod is the incredible studio behind games like Life is Strange and Tell Me Why, all of which focus on coming-of-age stories, supernatural goings-on, and choices with consequences. The studio no longer works on the Life is Strange series - and if you’ve read my Life is Strange: Double Exposure review, you’ll know that it’s just not the same anymore - but, much like Tell Me Why, a lot of fans view Lost Records as a spiritual successor to 2015’s iconic choice game. In classic Don’t Nod fashion, both Tape One and Tape Two of Lost Records left me in shock after finishing and eager to learn more. That’s why I was incredibly excited to get the chance to pick the team’s brains about their latest masterpiece. I spoke to Script Writer Jean-Luc Cano, Studio Creative Director Michel Koch, and Studio Executive Producer Luc Baghadoust, and this is what they had to say. Continue reading Chatting nostalgia, riot grrrl punk, and David Lynch with the Lost Records devs MORE FROM POCKET TACTICS: Lost Records: Bloom & Rage interview, Games like Life is Strange, Choice games

Apr 30, 2025 - 20:43
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Chatting nostalgia, riot grrrl punk, and David Lynch with the Lost Records devs
Chatting nostalgia, riot grrrl punk, and David Lynch with the Lost Records devs

I can easily say that Don’t Nod Montreal’s latest narrative adventure, Lost Records: Bloom & Rage, is one of the best games I’ve ever played. Regardless of your connection to the studio’s earlier work, if you’re into David Lynch-esque cosmic mystery, 90s nostalgia, and punk music, you need to try this game.

Don’t Nod is the incredible studio behind games like Life is Strange and Tell Me Why, all of which focus on coming-of-age stories, supernatural goings-on, and choices with consequences. The studio no longer works on the Life is Strange series - and if you’ve read my Life is Strange: Double Exposure review, you’ll know that it’s just not the same anymore - but, much like Tell Me Why, a lot of fans view Lost Records as a spiritual successor to 2015’s iconic choice game.

In classic Don’t Nod fashion, both Tape One and Tape Two of Lost Records left me in shock after finishing and eager to learn more. That’s why I was incredibly excited to get the chance to pick the team’s brains about their latest masterpiece. I spoke to Script Writer Jean-Luc Cano, Studio Creative Director Michel Koch, and Studio Executive Producer Luc Baghadoust, and this is what they had to say.

MORE FROM POCKET TACTICS: Lost Records: Bloom & Rage interview, Games like Life is Strange, Choice games