Amazon GameLift Streams: High-Fidelity Game Streaming for All Devices
Originally published at ssojet AWS has launched Amazon GameLift Streams, enabling developers to stream games directly to WebRTC-enabled browsers at up to 1080p and 60 frames per second. This service allows for near-instant gameplay for AAA, AA, and indie titles without requiring downloads. GameLift Streams simplifies the game streaming process by allowing developers to upload games built on various 3D engines to AWS and provision streaming capacity across multiple regions, including US East (Ohio), US West (Oregon), Asia Pacific (Tokyo), Europe (Frankfurt), with additional capacity in US East (N. Virginia) and Europe (Ireland). Image courtesy of AWS News Blog Post on Amazon GameLift Streams This service eliminates the need for extensive code modifications and supports various runtimes, including Windows, Linux, and Proton. Chris Lee, general manager at AWS, stated: "Amazon GameLift Streams can help the game industry transform billions of everyday devices worldwide into gaming machines without rebuilding game code or managing your own infrastructure." Key Features and Benefits Key features of Amazon GameLift Streams include: High-Fidelity Streaming: Supports resolutions up to 1080p and 60fps. Broad Device Compatibility: Accessible on PCs, phones, tablets, and smart TVs with WebRTC-enabled browsers. Simplified Deployment: Minimal code changes required to start streaming. Scalable Infrastructure: Dynamically scale capacity based on demand. Direct-to-Player Distribution: New channels for engaging players directly. Instant-Play Demos: Offer playable demos through websites and advertisements. Accelerated Playtesting: Stream game builds for quicker feedback. Virtual World Streaming: Stream immersive environments from game universes. Early adopters include companies like Bandai Namco Entertainment Inc., Jackbox Games, Ludeo, and Xsolla. Ludeo reported a fivefold increase in engagement from GameLift Streams demos. However, concerns about pricing have been raised in forums like Reddit. Integration and SDK The Amazon GameLift Streams SDK allows developers to integrate streaming capabilities with existing services. It facilitates scaling streaming infrastructure across various AWS regions. The service supports multiple operating systems and browsers, including Google Chrome, Microsoft Edge, Mozilla Firefox, and Safari, ensuring compatibility with the latest player devices. Developers can utilize the service without incurring large infrastructure costs, as it leverages AWS's managed graphics processing units. Use Cases for GameLift Streams GameLift Streams can be utilized for: Rapid Distribution: Quickly distribute games in development to testers with the ability to remove access securely. Direct-to-Consumer Services: Companies like Jackbox Games plan to use GameLift to launch their own streaming services. Jackbox aims to provide game access via smart TVs and other devices, moving beyond traditional upfront payment models. Evan Jacover from Jackbox Games remarked on the decision to use AWS: "It's not a core competency at Jackbox Games... We got a POC up, but it wasn't efficient to get it really working well." The service supports streaming at 1080p and 60fps, which is considered an optimal performance level for many developers, allowing them to reach broader audiences efficiently. Conclusion For enterprises looking to implement secure single sign-on (SSO) and user management, consider the API-first platform from ssojet. With features including directory sync, SAML, OIDC, and magic link authentication, ssojet enables seamless integration of secure authentication solutions in your applications. Explore our services today to enhance your user management and authentication strategies.

Originally published at ssojet
AWS has launched Amazon GameLift Streams, enabling developers to stream games directly to WebRTC-enabled browsers at up to 1080p and 60 frames per second. This service allows for near-instant gameplay for AAA, AA, and indie titles without requiring downloads.
GameLift Streams simplifies the game streaming process by allowing developers to upload games built on various 3D engines to AWS and provision streaming capacity across multiple regions, including US East (Ohio), US West (Oregon), Asia Pacific (Tokyo), Europe (Frankfurt), with additional capacity in US East (N. Virginia) and Europe (Ireland).
Image courtesy of AWS News Blog Post on Amazon GameLift Streams
This service eliminates the need for extensive code modifications and supports various runtimes, including Windows, Linux, and Proton. Chris Lee, general manager at AWS, stated:
"Amazon GameLift Streams can help the game industry transform billions of everyday devices worldwide into gaming machines without rebuilding game code or managing your own infrastructure."
Key Features and Benefits
Key features of Amazon GameLift Streams include:
- High-Fidelity Streaming: Supports resolutions up to 1080p and 60fps.
- Broad Device Compatibility: Accessible on PCs, phones, tablets, and smart TVs with WebRTC-enabled browsers.
- Simplified Deployment: Minimal code changes required to start streaming.
- Scalable Infrastructure: Dynamically scale capacity based on demand.
- Direct-to-Player Distribution: New channels for engaging players directly.
- Instant-Play Demos: Offer playable demos through websites and advertisements.
- Accelerated Playtesting: Stream game builds for quicker feedback.
- Virtual World Streaming: Stream immersive environments from game universes.
Early adopters include companies like Bandai Namco Entertainment Inc., Jackbox Games, Ludeo, and Xsolla. Ludeo reported a fivefold increase in engagement from GameLift Streams demos. However, concerns about pricing have been raised in forums like Reddit.
Integration and SDK
The Amazon GameLift Streams SDK allows developers to integrate streaming capabilities with existing services. It facilitates scaling streaming infrastructure across various AWS regions.
The service supports multiple operating systems and browsers, including Google Chrome, Microsoft Edge, Mozilla Firefox, and Safari, ensuring compatibility with the latest player devices. Developers can utilize the service without incurring large infrastructure costs, as it leverages AWS's managed graphics processing units.
Use Cases for GameLift Streams
GameLift Streams can be utilized for:
- Rapid Distribution: Quickly distribute games in development to testers with the ability to remove access securely.
- Direct-to-Consumer Services: Companies like Jackbox Games plan to use GameLift to launch their own streaming services. Jackbox aims to provide game access via smart TVs and other devices, moving beyond traditional upfront payment models.
Evan Jacover from Jackbox Games remarked on the decision to use AWS:
"It's not a core competency at Jackbox Games... We got a POC up, but it wasn't efficient to get it really working well."
The service supports streaming at 1080p and 60fps, which is considered an optimal performance level for many developers, allowing them to reach broader audiences efficiently.
Conclusion
For enterprises looking to implement secure single sign-on (SSO) and user management, consider the API-first platform from ssojet. With features including directory sync, SAML, OIDC, and magic link authentication, ssojet enables seamless integration of secure authentication solutions in your applications. Explore our services today to enhance your user management and authentication strategies.